Cyberbullying - Address Cyberbullying by Creating a Conscious Online Community

With the increasing use of mobile technologies and permanent online access more youngsters have become involved in cyberbullying as victims, perpetrators and/or bystanders. Research at national levels shows that cyberbullying tends to be perceived as an alarming and growing phenomenon. 

With ACBC project we want to introduce young people to the phenomenon of cyberbullying and raise awareness about the related impact and consequences. 

In the next 2 years, we will develop a Serious Game that youth workers and teachers will be able to use in youth initiatives, education and training to encourage young people to understand cyberbullying, recognise its impact and think about the effects and consequences of their own and others online presence, resulting in the development of (social) media literacy and critical thinking skills, which are essential in the digital age. 

To spread the word about the project and game we will also create regional partnerships and develop a guide, that will help stakeholders to use the serious game properly, so we achieve the biggest impact. 

For more details about the project and partnership actvities visit the project website and follow the project facebbok page 

Related documents
This project has been funded with support from the European Commission. This website and all its contents reflect the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
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